Templates
A template is a C++ entity that defines one of the following:
- a family of classes (class template), which may be nested classes
- a family of functions (function template), which may be member functions
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(since C++11) |
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(since C++14) |
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(since C++20) |
Templates are parameterized by one or more template parameters, of three kinds: type template parameters, non-type template parameters, and template template parameters.
When template arguments are provided, or, for function and class (since C++17) templates only, deduced, they are substituted for the template parameters to obtain a specialization of the template, that is, a specific type or a specific function lvalue. Specializations may also be provided explicitly: full specializations are allowed for class, variable (since C++14) and function templates, partial specializations are only allowed for class templates and variable templates (since C++14).
When a class template specialization is referenced in context that requires a complete object type, or when a function template specialization is referenced in context that requires a function definition to exist, the template is instantiated (the code for it is actually compiled), unless the template was already explicitly specialized or explicitly instantiated. Instantiation of a class template doesn't instantiate any of its member functions unless they are also used. At link time, identical instantiations generated by different translation units are merged.
The definition of a template must be visible at the point of implicit instantiation, which is why template libraries typically provide all template definitions in the headers (e.g. most boost libraries are header-only).
Syntax
template < parameter-list > requires-clause(optional) declaration
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(1) | ||||||||
export template < parameter-list > declaration
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(2) | (until C++11) | |||||||
template < parameter-list > concept concept-name = constraint-expression ;
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(3) | (since C++20) | |||||||
parameter-list | - | a non-empty comma-separated list of the template parameters, each of which is either non-type parameter, a type parameter, a template parameter, or a parameter pack of any of those. |
requires-clause | - | (since C++20) a requires-clause that specifies the constraints on the template arguments. |
declaration | - | declaration of a class (including struct and union), a member class or member enumeration type, a function or member function, a static data member at namespace scope, a variable or static data member at class scope, (since C++14) or an alias template (since C++11) It may also define a template specialization. |
concept-name constraint-expression |
- | see constraints and concepts |
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(until C++11) |
This section is incomplete Reason: core syntax, template parameters, and instantiations, take content common between class_template and function_template |
template-id
template-name < parameter-list >
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template-name | - | either an identifier that names a template (in which case this is called "simple-template-id") or a name of an overloaded operator template or user-defined literal template. |
A simple-template-id that names a class template specialization names a class.
A template-id that names an alias template specialization names a type.
A template-id that names a function template specialization names a function.
A template-id is only valid if
- there are at most as many arguments as there are parameters or a parameter is a template parameter pack,
- there is an argument for each non-deducible non-pack parameter that does not have a default template-argument,
- each template-argument matches the corresponding template-parameter,
- substitution of each template argument into the following template parameters (if any) succeeds, and
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(since C++20) |
An invalid simple-template-id is a compile-time error, unless it names a function template specialization (in which case SFINAE may apply).
template<class T, T::type n = 0> class X; struct S { using type = int; }; using T1 = X<S, int, int>; // error: too many arguments using T2 = X<>; // error: no default argument for first template parameter using T3 = X<1>; // error: value 1 does not match type-parameter using T4 = X<int>; // error: substitution failure for second template parameter using T5 = X<S>; // OK
When the template-name of a simple-template-id names a constrained non-function template or a constrained template template-parameter, but not a member template that is a member of an unknown specialization, and all template-arguments in the simple-template-id are non-dependent, the associated constraints of the constrained template must be satisfied: template<typename T> concept C1 = sizeof(T) != sizeof(int); template<C1 T> struct S1 {}; template<C1 T> using Ptr = T*; S1<int>* p; // error: constraints not satisfied Ptr<int> p; // error: constraints not satisfied template<typename T> struct S2 { Ptr<int> x; }; // error, no diagnostic required template<typename T> struct S3 { Ptr<T> x; }; // OK, satisfaction is not required S3<int> x; // error: constraints not satisfied template<template<C1 T> class X> struct S4 { X<int> x; // error, no diagnostic required }; template<typename T> concept C2 = sizeof(T) == 1; template<C2 T> struct S {}; template struct S<char[2]>; // error: constraints not satisfied template<> struct S<char[2]> {}; // error: constraints not satisfied |
(since C++20) |
Two template-ids are same if
- their template-names refer to the same template, and
- their corresponding type template arguments are the same type, and
- their corresponding non-type template arguments are template-argument-equivalent after conversion to the type of the template parameter, and
- their corresponding template template arguments refer to the same template.
Two template-ids that are the same refer to the same variable, (since C++14) class, or function.
Templated entity
A templated entity (or, in some sources, "temploid") is any entity that is defined (or, for a lambda-expression, created) within a template definition. All of the following are templated entities:
- a class/function/variable (since C++14) template
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(since C++20) |
- a member of a templated entity (such as a non-template member function of a class template)
- an enumerator of an enumeration that is a templated entity
- any entity defined or created within a templated entity: a local class, a local variable, a friend function, etc
- the closure type of a lambda expression that appears in the declaration of a templated entity
For example, in
template<typename T> struct A { void f() {} };
the function A::f is not a function template, but is still considered to be templated.
Defect reports
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
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CWG 2293 | C++98 | the rules of determining whether a template-id is valid were not provided | provided |